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Welcome to PHANTASAM & CO. !

Got a ghoul, ghost, specter, spirit, monster, or murderer disturbing the peace of your home? Phantasm & Company is an agency skilled in everything psychic and spiritual, as well as the law. Come down to the office today and get set up with one of our investigators to help you on your dirty ceilings, crooked back, or court cases! Remember the motto: We’ll give those demons a good scare!

PHANTASM is a paranormal detective group that combines both silly spirit shenanigans with deep and interesting cases. Step into Lawport City and uncover all of its dark, hidden secrets.Fair warning: this group may contain mature/dark themes at times, and deals with blood and minor gore.

inspirations: ace attorney, mob psycho 100, phasmophobia+ more

The Rules and Regulations

1. Treat others the way you would like to be treated. This certainly goes without saying. Harassment/abuse is absolutely not tolerated in any shape or form, and anyone who violates this will be dealt with immediately.2. We do not tolerate discrimination of any kind. Discriminatory behavior against religion, race, sexuality, gender, etc. will be immediately dealt with. We accept and adore every member!3. NSFW will not be permitted in this server. Any such artwork/roleplay that is found that is NSFW in this server will result in an immediate ban or kick of all parties involved. Heavy sexual talk is also not allowed. No we will not, nor ever make an NSFW channel. Keep that outside of the group, please.
Q. "But why is the group 18+ if you won't allow NSFW?"
A. The group is 18+ for its mature/dark themes and the blood/minor gore that will be handled. The owner is personally not comfortable hosting an NSFW channel, and would like to not have it inside the group if possible, please. It does not mean you can't do it, just do it outside.
4. Anything you feel that needs to be spoiled with a tw/cw, please do so. Images of blood, little gore, and slight eyestrain is fine with spoiling/tw, but we will not allow heavy gore or epileptic images to be posted. If someone specifically states to put on a spoiler/tw/cw with something, please be respectful and do so. Some topics and visuals are very sensitive to others.5. Be mindful of the staff/mod team as well. It might take us awhile to get to your question or your submitted character depending on our situations, so we ask that you please be patient with us. We treat all members with utmost respect, so we ask that you do the same for us.6. Please use your own artwork! Tracing, copying, or stolen bases/characters/artworks will not be allowed. However, If you have commissioned someone to draw your character and you want to share it or put them on the app, you may, but you must give credit to the artist.- Please do not ship chase (ship chasing: continuously going after or harassing a person to ship with your/their characters.)
- Metagaming and god-modding are also not allowed.
- Please try to keep venting of heavy topics out of the server if you can.

We want this group to be a safe space for all its members, and we will do anything to ensure that. Please notify a mod if you feel you are subject to abuse by another member, or if you see someone else subject to abuse.


In PHANTASM we will be mostly using the three strike system. For breaking the rules: first offense is a warning, second is a strike, third is a strike, and four times or more is a kick from the group. Depending on how severe the rule-breaking is and what rules are broken, different measures could possibly be taken (such as being banned instead of a simple kick).Please respect the rules set in place. We all just want to have fun here!

General Setting

Takes place in the fictional setting of Lawport City (LA)– a southwest bay city bustling with various different cultures– in the year 2005. Think Western Coast America, but it is influenced by a bunch of other different cultures!

  • Technology isn’t very advanced yet in some areas. Old cell phones (motorolas, nokias, blackberrys, etc) are currently being used instead of any modern-day cell phones. Not even ‘apple iphones’ or the universe equivalent was invented yet.

  • Old computers exist however and house many old websites such as forums, youtube, facebook, etc.

  • Criminal justice technology is slightly more advanced with better cameras, fingerprinting technology, etc.

  • The crime rate in LA is high, and the court cases keep piling up. Paranormal activities are at a medium level but low enough to not be a great public concern. This is perfect enough for Phantasm & Co. to fix it up themselves.

PHANTASM & COMPANY

PHANTASM works in the psychic law offices of Phantasm & Co., a psychic-run agency that specializes in dealing with spiritual phenomena that usually are connected to homicide cases in the police department. The agency deals with paranormal court cases or private investigations, or random clients that only need a backrub. Either way, their slogan is simple: "We'll give those demons a good scare!" Being both the law system and actual demons.It was founded in 1980 by a pair of siblings from a long lasting family of spiritual psychics who initially started out as a spiritual help and semi-exorcist business. They would sell items that would help ward spirits away from people's homes, offer spirit channeling to talk to spirits, and had general advice. It was often thought to be a scam, though, and totally fake by the public who did not believe in such psychics. But, after the recent rise in paranormal activity, psychics, and high involvement in crime, they decided to shift their focus to a more private investigator feel- designating their business as Phantasm and Company (Phantasm & Co. for short) in 1990.

Phantasm & Co. is known for their private investigations and helping aid the police department with their investigations into paranormal matters, but they are also known for taking in aimless psychics under their wing. Even if there has been a rise in psychics, it hasn't been a good one- and many still feel alienated among the mass human population. Phantasm & Co. aims to help aid and direct psychics to a prosperous future, whether it is through being a consultant or not.The agency is currently being run by the daughter of the head of the famous spiritual psychic family, the [REDACTED] Family, that had founded the agency.

Phantasm will take about just in any psychic that is willing to help and work in cases. Whether it be solving a murder, hunting down a spirit, or exorcising it. Just be prepared for what is ahead.Must have/be:

  • Over 20 years old

  • Highschool Diploma or GED

  • Psychic powers

  • Current residency in Lawport

Character Creation

  • OCs must be human- not in the power sense- but in the looks sense. Hair color and eye color can also be anything (though avoid anything rainbow-like or neon), but skin tones must remain natural (no green/purple/blue/etc skin colors). They can be any gender/sexuality/race. Do not let the time period of 2005 bar you from making your OC how you want! (All cultures, races, and ethnicitys are welcome!)

  • Your character can wear anything that is relatively modern. It does not have to stick to the 2000 era particularly- however, please make sure that it would be appropriate for a work environment (covers all the bits basically!). Business casual is always a good start!

  • Characters must be 20+ years old to be able to join the agency, so please stick to that, nothing younger. (The unofficial age cap is 50 years old) The height limit is 6'5'' feet tall / ~195.58 cm. The height minimum is about 4'0'' feet tall / ~121.92 cm.

A brief on Psychics

When creating a character, no matter what, they will have to be a psychic that falls under one of these two categories. No plain humans here! But... what is a psychic you ask?Psychics: Humans who have been bestowed upon psychic powers. They are not like any other human, and only a small percentage exist in the entire world. Psychics are often found near one another as their powers attract each other. In general, Psychics have ties to the spiritual world, but not all psychics are spiritual in nature– meaning they can all see spirits, but psychics such as Espers may not be able to interact as much as they do unlike Spiritual Psychics.Different Types of Psychics:

  • Spiritual: Spiritual Psychics, (“Spirit-Walkers” or “Spirit Mediums”) are psychics who can contact spirits from beyond the human realm. They can see, interact, and some can even channel these spirits and their powers. By channeling such spirits, one can speak with the dead while the host is inhabited by the spirit.

  • Esper: Espers are general psychics who usually possess any paranormal ability. The most common abilities that Espers possess are: Telekinesis, Telepathy, and Clairvoyance– though there are unique cases of Espers having other abilities. Espers normally channel their abilities in different ways, whether that be into objects, moves, or other.

(click the button to look at the page!)


Stat System

In PHANTASM, we will be using a stat system- although it is a rather simple stat system! Slightly based on D&D, and slightly based on making up our own system and making stuff up.There are 4 main stats that will be used:

  • FIT (FITNESS) the physical capabilities of your character. Combining both strength and dexterity into one. Can they move a rock and jump a hurdle? Can they barely run a lap or lift up a book? Fitness may be used in situations where physical action is needed… even in fights.

  • PSY (PSYCHE) the psychic capabilities of your character. Are they very in-tune with their powers, or do they not know how to control them at all? Better yet, do they not know anything of their power? The higher your psyche, the more quote-on-quote powerful they are.

  • WIS (WISDOM) doubling as intelligence, wisdom will act as the general smarts of your character. Mostly used in perception checks; is your character a big brained individual, or can they not fully grasp everything? It could also boil down to if your character is observant or non-observant.

  • CON (CONSTITUTION) the health of your character. Not your physical HP, but says how well you can handle sickness. If your character is not fond of disgusting smells and odors and gets stomach sick easily, they may not have a good constitution. If your character is prone to colds or bruises easily, that may also be a low constitution count. Constitution may also involve one's sanity.

Application Portion and Process

  • Your drawn/illustrated application is included in all forms here: link. Please fill out everything on the sheet. Your art must be at least a clean colored fullbody. You are allowed to paint or shade it or add whatever other fun things you'd like- but if you paint/shade it, we suggest having a palette at the side or a clear ref so colors don't get mixed up if it isn't clear enough!

  • The written application down below is what is required for your app. You are absolutely free to add more if you wish to, but do not remove any of the given information.

  • Locked histories are accepted. Fake names, fake backstory, etc. However, please make sure you have at least a paragraph of readable history for the public; the full history or locked portion(s) should be sent with your submission.

Name: (full name if applicable)
Age: (20+, unofficial max is 50)
Gender/Pronouns: (any is welcome)
Height: (height limit is 6'5'' feet tall / ~195.58 cm and height minimum is about 4'0'' feet tall / ~121.92 cm)
Blood Type: (blood type chart to help try to take rarity into consideration)
Birthday: (mm/dd/yy (keep note group takes place in the year 2005))
Psychic Type: (spiritual or esper, look to A brief on Psychics)
Powers: (look to Psychic Powers)
Stats: (look to Stat System). you will have 10 stat points to distribute between the four stats at a 0-5 rate. Starting stats have only a max of 5 points in each.)
FIT:
PSY:
WIS:
CON:
Personality: (include at least 3 positive traits and 3 negative traits. additional or neutral traits are optional! you can present them in paragraph or bullet point form, as long as there is an explanation to the personality and not just words.)
History: (your character's history. please make sure it is at least a paragraph, and include a TL;DR if it is over 1K words ((there is no official limit)) and make sure to include trigger warnings if your oc's history includes sensitive topics.)
Optional suggestions - trivia/fun facts, likes/dislikes, inventory, mun info, etc...

PHANTASM's mechanics will rely somewhat on dice rolling, puzzle solving, and using actual forensic science and detective skills to investigate and solve a crime. This includes but is not limited to: fingerprinting, DNA testing/sampling, witness testimony gathering, and more. You do not need to have prior knowledge of any of these topics to do them, as they will be explained in the roleplay when it happens.Actual combat will barely ever be used unless necessary, but will still follow the same parameters that regular rolling would do.